Baja la quebrada de Chilca y el aire huele a junco y a mar. En Paloma, al borde norte del valle, familias del Precerámico Medio cavaron casas circulares u ovaladas en basurales viejos. Postes de sauce y caña de totora sostenían esteras. Dentro, un fogón chico. Afuera, a veces, otro para cocinar.
Los pisos se limpiaban y se rehacían en capas. Había batanes pesados, yunques, muebles de hueso de ballena y hoyos de almacenamiento. La comida venía sobre todo del mar, pero también de las lomas verdes en invierno y del oasis del río. Llegó obsidiana desde casi trescientos kilómetros tierra adentro. Al menos una persona enterrada en Paloma muestra señales de haber vivido en la sierra: la costa y la altura ya se conocían.
Los muertos descansaban en pozos dentro de casas abandonadas. No era un campamento que se desarmaba cada semana. Había casas durables y rondas de recolección: base en el pueblo y salidas a buscar comida. Entre unos cinco mil y dos mil quinientos años antes de Cristo, según los estudios de ese cementerio-aldea, aquí se ve con claridad la vida cotidiana de una aldea costera arcaica: estera, fogón, moler, guardar, enterrar en casa. Antes de los grandes centros del litoral, ya había hogares con techo de junco.
1240 characters
CHARACTER CONTINUITY
Character Bible
- **Paloma villager lead (adult):** mature coastal face, dark hair loosely tied, light reed-mat cloak and plant-fiber wraps suited to central-coast garúa, fiber sandals; tends indoor hearth or grinding stone; no metal, no crowns, no imperial textiles.
- **Paloma villager companion (adult):** mature face, shorter dark hair, plant-fiber work sash, helps with mats, storage pits, or outdoor cooking hearth; same Middle Preceramic village identity.
- Lock identity across beats: same adult faces, hair, and reed/fiber clothing; circular/ovoid mat houses, willow/totora frames, batanes, whalebone furniture, storage pits; adults-forward; no pottery cities, Caral pyramids as main subject, Inca, Spanish colonial, gold, or metal.
S01Scene 1
Image prompt
Caption: Down the Chilca quebrada the air smells of reed and sea; Paloma sits on the northern edge of the valley.
Chilca quebrada approaching the sea: Paloma villager lead and Paloma villager companion walk a path through reed and junco toward the northern valley edge; Pacific haze beyond; light reed-mat cloaks; wild quebrada and coast—no pottery cities, no Caral pyramids as hero, no Inca, no gold, no metal. Camera: tall vertical composition. Ensure a wrap-friendly vertical frame with clear foreground, middle ground, and background separation. semi-realistic anime / graphic novel hybrid style, realistic adult proportions, mature natural faces, clean bold linework, subtle cel shading and flat color, illustrated textures rather than photography, warm cinematic lighting, strong directional shadows, grounded detailed environment, dramatic serious tone, cinematic film-still composition. Vertical 9:16 composition. Continuity notes: single continuous scene, no logos or readable text.
Negative: chibi, big anime eyes, cartoon exaggeration, glossy 3D, CGI render, painterly style, photorealistic photography, childish proportions, plastic skin, weak linework, low detail, extra fingers, malformed hands, duplicate people, identity drift, anachronisms, modern objects, invented insignia, invented logos, readable text, readable numbers, watermark, signature, accidental collage, split screen, picture-in-picture, inset image, unexplained rectangular panel, floating frame, fake window, impossible mirror, impossible reflection, duplicated architecture, broken perspective, discontinuous floor, discontinuous walls, abrupt texture boundary, blank region, black void, edge artifact, unnatural occlusion, gratuitous gore, graphic wounds, blood pools, minors as focal victims, modern phones, moder
Video prompt
Animate the supplied image as a six-second cinematic shot that accompanies the corresponding story moment. Preserve the exact opening composition, semi-realistic anime / graphic novel hybrid style, realistic adult proportions, mature natural faces, clean bold linework, subtle cel shading and flat color, illustrated textures rather than photography, warm cinematic lighting, strong directional shadows, grounded detailed environment, dramatic serious tone, cinematic film-still composition. Vertical 9:16 composition, preserving character identity, hairstyle, clothing, props, architecture, and color palette from the source image. Let the principal subject complete one small, physically believable action already implied by the image—Paloma villager lead breathes the reed-scented air and companion looks toward the sea haze; reeds sway. Secondary motion: only elements already visible in the frame, with realistic timing and parallax. Use a slow cinematic push-in while keeping anatomy and linework stable. Do not introduce new people, objects, text, logos, events, or scenery; no cuts, morphing, flicker, warping, identity drift, exaggerated motion, or camera shake. Finish on a stable composed frame that naturally supports the next line of the story.
S02Scene 2
Image prompt
Caption: Families dig circular or ovoid houses into older middens; willow posts and totora cane hold woven mats.
Semi-subterranean circular house under construction into older midden: Paloma villager lead sets a willow post while Paloma villager companion ties totora cane and woven mat walls; excavated floor pit; adults only; reed architecture only—no adobe pyramids, no pottery vessels, no Caral pyramids as main subject, no Inca, no gold, no metal. Camera: tall vertical composition. Ensure a wrap-friendly vertical frame with clear foreground, middle ground, and background separation. semi-realistic anime / graphic novel hybrid style, realistic adult proportions, mature natural faces, clean bold linework, subtle cel shading and flat color, illustrated textures rather than photography, warm cinematic lighting, strong directional shadows, grounded detailed environment, dramatic serious tone, cinematic film-still composition. Vertical 9:16 composition. Continuity notes: single continuous scene, no logos or readable text.
Negative: chibi, big anime eyes, cartoon exaggeration, glossy 3D, CGI render, painterly style, photorealistic photography, childish proportions, plastic skin, weak linework, low detail, extra fingers, malformed hands, duplicate people, identity drift, anachronisms, modern objects, invented insignia, invented logos, readable text, readable numbers, watermark, signature, accidental collage, split screen, picture-in-picture, inset image, unexplained rectangular panel, floating frame, fake window, impossible mirror, impossible reflection, duplicated architecture, broken perspective, discontinuous floor, discontinuous walls, abrupt texture boundary, blank region, black void, edge artifact, unnatural occlusion, gratuitous gore, graphic wounds, blood pools, mino
Video prompt
Animate the supplied image as a six-second cinematic shot that accompanies the corresponding story moment. Preserve the exact opening composition, semi-realistic anime / graphic novel hybrid style, realistic adult proportions, mature natural faces, clean bold linework, subtle cel shading and flat color, illustrated textures rather than photography, warm cinematic lighting, strong directional shadows, grounded detailed environment, dramatic serious tone, cinematic film-still composition. Vertical 9:16 composition, preserving character identity, hairstyle, clothing, props, architecture, and color palette from the source image. Let the principal subject complete one small, physically believable action already implied by the image—Paloma villager lead steadies the willow post and companion tightens a mat lashing; cane flexes. Secondary motion: only elements already visible in the frame, with realistic timing and parallax. Use a slow cinematic push-in while keeping anatomy and linework stable. Do not introduce new people, objects, text, logos, events, or scenery; no cuts, morphing, flicker, warping, identity drift, exaggerated motion, or camera shake. Finish on a stable composed frame that naturally supports the next line of the story.
S03Scene 3
Image prompt
Caption: Inside, a small hearth; outside, sometimes another for cooking.
House interior–exterior beat: Paloma villager lead tends a small indoor twig hearth for warmth while Paloma villager companion cooks at an outdoor cobble hearth just beyond the mat doorway; circular house frame visible; adults only; no pottery cookware as ceramic pots, no Caral pyramids, no Inca, no gold, no metal. Camera: tall vertical composition. Ensure a wrap-friendly vertical frame with clear foreground, middle ground, and background separation. semi-realistic anime / graphic novel hybrid style, realistic adult proportions, mature natural faces, clean bold linework, subtle cel shading and flat color, illustrated textures rather than photography, warm cinematic lighting, strong directional shadows, grounded detailed environment, dramatic serious tone, cinematic film-still composition. Vertical 9:16 composition. Continuity notes: single continuous scene, no logos or readable text.
Negative: chibi, big anime eyes, cartoon exaggeration, glossy 3D, CGI render, painterly style, photorealistic photography, childish proportions, plastic skin, weak linework, low detail, extra fingers, malformed hands, duplicate people, identity drift, anachronisms, modern objects, invented insignia, invented logos, readable text, readable numbers, watermark, signature, accidental collage, split screen, picture-in-picture, inset image, unexplained rectangular panel, floating frame, fake window, impossible mirror, impossible reflection, duplicated architecture, broken perspective, discontinuous floor, discontinuous walls, abruptemples, Spanish colonial, Spanish colonial objects, gold ornaments, gold, metal tools, metal, Caral pyramids as hero subject, Caral pyramids as main subject, pottery cities, ceramic pots, pottery vessels, woven imperial textiles, chibi characters, on-screen date numbers, on-screen calendar years text, readable chronologiest texture boundary, blank region, black void, edge artifact, unnatural occlusion, gratuitous gore, graphic wounds, blood pools, minors as focal victims, modern phones, modern screens, Inca, Inca
Video prompt
Animate the supplied image as a six-second cinematic shot that accompanies the corresponding story moment. Preserve the exact opening composition, semi-realistic anime / graphic novel hybrid style, realistic adult proportions, mature natural faces, clean bold linework, subtle cel shading and flat color, illustrated textures rather than photography, warm cinematic lighting, strong directional shadows, grounded detailed environment, dramatic serious tone, cinematic film-still composition. Vertical 9:16 composition, preserving character identity, hairstyle, clothing, props, architecture, and color palette from the source image. Let the principal subject complete one small, physically believable action already implied by the image—Paloma villager lead cups warmth from the indoor hearth and companion turns food at the outdoor hearth; smoke lifts thinly. Secondary motion: only elements already visible in the frame, with realistic timing and parallax. Use a slow cinematic push-in while keeping anatomy and linework stable. Do not introduce new people, objects, text, logos, events, or scenery; no cuts, morphing, flicker, warping, identity drift, exaggerated motion, or camera shake. Finish on a stable composed frame that naturally supports the next line of the story.
S04Scene 4
Image prompt
Caption: Floors are cleaned and remade in layers; heavy grinding stones, anvils, whalebone furniture, and storage pits fill the house.
House interior domestic detail: Paloma villager lead works a heavy batán grinding stone while Paloma villager companion arranges whalebone furniture and opens a storage pit; layered clean floor; adults only; no pottery vessels, no Caral pyramids, no Inca, no gold, no metal. Camera: tall vertical composition. Ensure a wrap-friendly vertical frame with clear foreground, middle ground, and background separation. semi-realistic anime / graphic novel hybrid style, realistic adult proportions, mature natural faces, clean bold linework, subtle cel shading and flat color, illustrated textures rather than photography, warm cinematic lighting, strong directional shadows, grounded detailed environment, dramatic serious tone, cinematic film-still composition. Vertical 9:16 composition. Continuity notes: single continuous scene, no logos or readable text.
Negative: chibi, big anime eyes, cartoon exaggeration, glossy 3D, CGI render, painterly style, photorealistic photography, childish proportions, plastic skin, weak linework, low detail, extra fingers, malformed hands, duplicate people, identity drift, anachronisms, modern objects, invented insignia, invented logos, readable text, readable numbers, watermark, signature, accidental collage, split screen, picture-in-picture, inset image, unexplained rectangular panel, floating frame, fake window, impossible mirror, impossible reflection, duplicated architecture, broken perspective, discontinuous floor, discontinuous walls, abrupscreens, Inca, Inca temples, Spanish colonial, Spanish colonial objects, gold ornaments, gold, metal tools, metal, Caral pyramids as hero subject, Caral pyramids as main subject, pottery cities, ceramic pots, pottery vessels, woven imperial textiles, chibi characters, on-screen date numbers, on-screen calendar years text, readable chronologiest texture boundary, blank region, black void, edge artifact, unnatural occlusion, gratuitous gore, graphic wounds, minors as focal victims, modern phones, modern
Video prompt
Animate the supplied image as a six-second cinematic shot that accompanies the corresponding story moment. Preserve the exact opening composition, semi-realistic anime / graphic novel hybrid style, realistic adult proportions, mature natural faces, clean bold linework, subtle cel shading and flat color, illustrated textures rather than photography, warm cinematic lighting, strong directional shadows, grounded detailed environment, dramatic serious tone, cinematic film-still composition. Vertical 9:16 composition, preserving character identity, hairstyle, clothing, props, architecture, and color palette from the source image. Let the principal subject complete one small, physically believable action already implied by the image—Paloma villager lead grinds with the batán and companion settles an item into the storage pit; dust motes drift. Secondary motion: only elements already visible in the frame, with realistic timing and parallax. Use a slow cinematic push-in while keeping anatomy and linework stable. Do not introduce new people, objects, text, logos, events, or scenery; no cuts, morphing, flicker, warping, identity drift, exaggerated motion, or camera shake. Finish on a stable composed frame that naturally supports the next line of the story.
S05Scene 5
Image prompt
Caption: Food comes mostly from the sea, but also from winter green lomas and the river oasis.
Lived-diet beat at house edge: Paloma villager lead unpacks marine shellfish and fish while Paloma villager companion brings plant greens from lomas and river-oasis bundles; reed house behind; adults only; no pottery cities, no Caral pyramids as hero, no Inca, no gold, no metal. Camera: tall vertical composition. Ensure a wrap-friendly vertical frame with clear foreground, middle ground, and background separation. semi-realistic anime / graphic novel hybrid style, realistic adult proportions, mature natural faces, clean bold linework, subtle cel shading and flat color, illustrated textures rather than photography, warm cinematic lighting, strong directional shadows, grounded detailed environment, dramatic serious tone, cinematic film-still composition. Vertical 9:16 composition. Continuity notes: single continuous scene, no logos or readable text.
Negative: chibi, big anime eyes, cartoon exaggeration, glossy 3D, CGI render, painterly style, photorealistic photography, childish proportions, plastic skin, weak linework, low detail, extra fingers, malformed hands, duplicate people, identity drift, anachronisms, modern objects, invented insignia, invented logos, readable text, readable numbers, watermark, signature, accidental collage, split screen, picture-in-picture, inset image, unexplained rectangular panel, floating frame, fake window, impossible mirror, impossible reflection, duplicated architecture, broken perspective, discontinuous floor, discontinuous walls, abruph colonial, Spanish colonial objects, gold ornaments, gold, metal tools, metal, Caral pyramids as hero subject, Caral pyramids as main subject, pottery cities, ceramic pots, pottery vessels, woven imperial textiles, chibi characters, on-screen date numbers, on-screen calendar years text, readable chronologiest texture boundary, blank region, black void, edge artifact, unnatural occlusion, gratuitous gore, graphic wounds, minors as focal victims, modern phones, modern screens, Inca, Inca temples, Spanis
Video prompt
Animate the supplied image as a six-second cinematic shot that accompanies the corresponding story moment. Preserve the exact opening composition, semi-realistic anime / graphic novel hybrid style, realistic adult proportions, mature natural faces, clean bold linework, subtle cel shading and flat color, illustrated textures rather than photography, warm cinematic lighting, strong directional shadows, grounded detailed environment, dramatic serious tone, cinematic film-still composition. Vertical 9:16 composition, preserving character identity, hairstyle, clothing, props, architecture, and color palette from the source image. Let the principal subject complete one small, physically believable action already implied by the image—Paloma villager lead sets shellfish down and companion adds green plant bundles; a soft breeze moves mats. Secondary motion: only elements already visible in the frame, with realistic timing and parallax. Use a slow cinematic push-in while keeping anatomy and linework stable. Do not introduce new people, objects, text, logos, events, or scenery; no cuts, morphing, flicker, warping, identity drift, exaggerated motion, or camera shake. Finish on a stable composed frame that naturally supports the next line of the story.
S06Scene 6
Image prompt
Caption: Obsidian arrives from nearly three hundred kilometers inland; at least one person buried at Paloma shows signs of highland life—coast and heights already knew each other.
Exchange and memory beat: Paloma villager lead examines a dark glassy obsidian flake while Paloma villager companion stands thoughtfully near a carefully prepared house-floor burial pit treated with dignity—no gore, no exposed remains as spectacle; reed house context; adults only; no readable labels, no pottery cities, no Caral pyramids, no Inca, no gold, no metal. Camera: tall vertical composition. Ensure a wrap-friendly vertical frame with clear foreground, middle ground, and background separation. semi-realistic anime / graphic novel hybrid style, realistic adult proportions, mature natural faces, clean bold linework, subtle cel shading and flat color, illustrated textures rather than photography, warm cinematic lighting, strong directional shadows, grounded detailed environment, dramatic serious tone, cinematic film-still composition. Vertical 9:16 composition. Continuity notes: single continuous scene, no logos or readable text.
Negative: chibi, big anime eyes, cartoon exaggeration, glossy 3D, CGI render, painterly style, photorealistic photography, childish proportions, plastic skin, weak linework, low detail, extra fingers, malformed hands, duplicate people, identity drift, anachronisms, modern objects, invented insignia, invented logos, readable text, readable numbers, watermark, signature, accidental collage, split screen, picture-in-picture, inset image, unexplained rectangular panel, floating frame, fake window, impossible mirror, ck void, edge artifact, unnatural occlusion, gratuitous gore, graphic wounds, blood pools, minors as focal victims, modern phones, modern screens, Inca, Inca temples, Spanish colonial, Spanish colonial objects, gold ornaments, gold, metal tools, metal, Caral pyramids as hero subject, Caral pyramids as main subject, pottery cities, ceramic pots, pottery vessels, woven imperial textiles, chibi characters, on-screen date numbers, on-screen calendar years text, readable chronologiesimpossible reflection, duplicated architecture, broken perspective, discontinuous floor, discontinuous walls, abrupt texture boundary, blank region, bla
Video prompt
Animate the supplied image as a six-second cinematic shot that accompanies the corresponding story moment. Preserve the exact opening composition, semi-realistic anime / graphic novel hybrid style, realistic adult proportions, mature natural faces, clean bold linework, subtle cel shading and flat color, illustrated textures rather than photography, warm cinematic lighting, strong directional shadows, grounded detailed environment, dramatic serious tone, cinematic film-still composition. Vertical 9:16 composition, preserving character identity, hairstyle, clothing, props, architecture, and color palette from the source image. Let the principal subject complete one small, physically believable action already implied by the image—Paloma villager lead turns the obsidian flake and companion lowers a respectful hand toward the prepared pit edge; quiet light. Secondary motion: only elements already visible in the frame, with realistic timing and parallax. Use a slow cinematic push-in while keeping anatomy and linework stable. Do not introduce new people, objects, text, logos, events, or scenery; no cuts, morphing, flicker, warping, identity drift, exaggerated motion, or camera shake. Finish on a stable composed frame that naturally supports the next line of the story.
S07Scene 7
Image prompt
Caption: The dead rest in pits inside abandoned houses—not a camp dismantled every week.
Abandoned circular house with burial pit inside: Paloma villager lead and Paloma villager companion carefully place plant-fiber wrapping into a floor pit inside an older left house; durable architecture implied; dignified adults-only treatment—no gore, no minors as focals; no pottery cities, no Caral pyramids, no Inca, no gold, no metal. Camera: tall vertical composition. Ensure a wrap-friendly vertical frame with clear foreground, middle ground, and background separation. semi-realistic anime / graphic novel hybrid style, realistic adult proportions, mature natural faces, clean bold linework, subtle cel shading and flat color, illustrated textures rather than photography, warm cinematic lighting, strong directional shadows, grounded detailed environment, dramatic serious tone, cinematic film-still composition. Vertical 9:16 composition. Continuity notes: single continuous scene, no logos or readable text.
Negative: chibi, big anime eyes, cartoon exaggeration, glossy 3D, CGI render, painterly style, photorealistic photography, childish proportions, plastic skin, weak linework, low detail, extra fingers, malformed hands, duplicate people, identity drift, anachronisms, modern objects, invented insignia, invented logos, readable text, readable numbers, watermark, signature, accidental collage, split screen, picture-in-picture, inset image, unexplained rectangular panel, floating frame, fake window, impossible mirror, impossible reflection, duplicated architecture, broken perspective, discontinuous floor, discontinuous walls, abrupscreens, Inca, Inca temples, Spanish colonial, Spanish colonial objects, gold ornaments, gold, metal tools, metal, Caral pyramids as hero subject, Caral pyramids as main subject, pottery cities, ceramic pots, pottery vessels, woven imperial textiles, chibi characters, on-screen date numbers, on-screen calendar years text, readable chronologiest texture boundary, blank region, black void, edge artifact, unnatural occlusion, gratuitous gore, graphic wounds, minors as focal victims, modern phones, modern
Video prompt
Animate the supplied image as a six-second cinematic shot that accompanies the corresponding story moment. Preserve the exact opening composition, semi-realistic anime / graphic novel hybrid style, realistic adult proportions, mature natural faces, clean bold linework, subtle cel shading and flat color, illustrated textures rather than photography, warm cinematic lighting, strong directional shadows, grounded detailed environment, dramatic serious tone, cinematic film-still composition. Vertical 9:16 composition, preserving character identity, hairstyle, clothing, props, architecture, and color palette from the source image. Let the principal subject complete one small, physically believable action already implied by the image—Paloma villager lead settles fiber wrapping and companion steadies the pit edge; reed walls hold still. Secondary motion: only elements already visible in the frame, with realistic timing and parallax. Use a slow cinematic push-in while keeping anatomy and linework stable. Do not introduce new people, objects, text, logos, events, or scenery; no cuts, morphing, flicker, warping, identity drift, exaggerated motion, or camera shake. Finish on a stable composed frame that naturally supports the next line of the story.
S08Scene 8
Image prompt
Caption: Between about five thousand and twenty-five hundred years before Christ, durable reed-roof homes and foraging rounds mark Archaic coastal village life—before the great coastal centers.
Closing Paloma village vista: several circular reed-mat houses with small hearths; Paloma villager lead and companion pause before a foraging round toward shore and lomas; durable village base—not weekly camps, not great monumental centers; no pottery cities, no Caral pyramids as main subject, no Inca, no gold, no metal; warm late light. Camera: tall vertical composition. Ensure a wrap-friendly vertical frame with clear foreground, middle ground, and background separation. semi-realistic anime / graphic novel hybrid style, realistic adult proportions, mature natural faces, clean bold linework, subtle cel shading and flat color, illustrated textures rather than photography, warm cinematic lighting, strong directional shadows, grounded detailed environment, dramatic serious tone, cinematic film-still composition. Vertical 9:16 composition. Continuity notes: single continuous scene, no logos or readable text.
Negative: chibi, big anime eyes, cartoon exaggeration, glossy 3D, CGI render, painterly style, photorealistic photography, childish proportions, plastic skin, weak linework, low detail, extra fingers, malformed hands, duplicate people, identity drift, anachronisms, modern objects, invented insignia, invented logos, readable text, readable numbers, watermark, signature, accidental collage, split screen, picture-in-picture, inset image, unexplained rectangular panel, floating frame, fake window, impossible mirror, artifact, unnatural occlusion, gratuitous gore, graphic wounds, blood pools, minors as focal victims, modern phones, modern screens, Inca, Inca temples, Spanish colonial, Spanish colonial objects, gold ornaments, gold, metal tools, metal, Caral pyramids as hero subject, Caral pyramids as main subject, pottery cities, ceramic pots, pottery vessels, woven imperial textiles, chibi characters, on-screen date numbers, on-screen calendar years text, readable chronologiesimpossible reflection, duplicated architecture, broken perspective, discontinuous floor, discontinuous walls, abrupt texture boundary, blank region, black void, edge
Video prompt
Animate the supplied image as a six-second cinematic shot that accompanies the corresponding story moment. Preserve the exact opening composition, semi-realistic anime / graphic novel hybrid style, realistic adult proportions, mature natural faces, clean bold linework, subtle cel shading and flat color, illustrated textures rather than photography, warm cinematic lighting, strong directional shadows, grounded detailed environment, dramatic serious tone, cinematic film-still composition. Vertical 9:16 composition, preserving character identity, hairstyle, clothing, props, architecture, and color palette from the source image. Let the principal subject complete one small, physically believable action already implied by the image—Paloma villager lead looks from reed roofs toward the foraging path and companion lifts a fiber basket; smoke curls from a small hearth. Secondary motion: only elements already visible in the frame, with realistic timing and parallax. Use a slow cinematic push-in while keeping anatomy and linework stable. Do not introduce new people, objects, text, logos, events, or scenery; no cuts, morphing, flicker, warping, identity drift, exaggerated motion, or camera shake. Finish on a stable composed frame that naturally supports the next line of the story.
Final version
9:16 final render · MP4, WebM or MOV · maximum 100 MB